Class GameplayConfig
Inheritance
System.Object
GameplayConfig
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: LeagueToolkit.Meta.Classes.dll
public class GameplayConfig : IMetaClass
Properties
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Declaration
public float AbilityHasteMax { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float AdaptiveForceAbilityPowerScale { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float AdaptiveForceAttackDamageScale { get; set; }
Property Value
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Description |
System.Single |
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AutoAttackMinPostCastLockoutDeltaTimeSec
Declaration
public float AutoAttackMinPostCastLockoutDeltaTimeSec { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AutoAttackMinPreCastLockoutDeltaTimeSec { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public IGameCalculation BasicAttackCalculation { get; set; }
Property Value
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Declaration
public MetaEmbedded<CcScoreMultipliers> CcScoreMultipliers { get; set; }
Property Value
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Declaration
public float CritBonusArmorPenPercent { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float CritGlobalDamageMultiplier { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float CritTotalArmorPenPercent { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float ExtendedVisibilityDuration { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public MetaHash ItemRootSpellOrigination { get; set; }
Property Value
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Declaration
public float ItemSellQueueTime { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaContainer<MetaHash> LegacySummonerSpells { get; set; }
Property Value
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Declaration
public float LethalityPercentGivenAtLevel0 { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float LethalityRatioFromAttacker { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float LethalityRatioFromTarget { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public int LethalityScalesCapsAtLevel { get; set; }
Property Value
Type |
Description |
System.Int32 |
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Declaration
public int LethalityScalesToLevel { get; set; }
Property Value
Type |
Description |
System.Int32 |
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Declaration
public float MinionAaHelperLimit { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float MinionAutoLeeway { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float MinionDeathDelay { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaHash PerkRootSpellOrigination { get; set; }
Property Value
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Declaration
public bool PerSlotCdrIsAdditive { get; set; }
Property Value
Type |
Description |
System.Boolean |
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SpellPostponeTimeoutSec
Declaration
public float SpellPostponeTimeoutSec { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaContainer<MetaHash> SummonerSpells { get; set; }
Property Value
Implements