Class VfxAssetRemap
Inheritance
System.Object
VfxAssetRemap
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class VfxAssetRemap : IMetaClass
Properties
| Improve this Doc View SourceNewAsset
Declaration
public string NewAsset { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
OldAsset
Declaration
public MetaHash OldAsset { get; set; }
Property Value
| Type | Description |
|---|---|
| MetaHash |
Type
Declaration
public uint Type { get; set; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 |