Class UnitStatusData
Inheritance
System.Object
UnitStatusData
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class UnitStatusData : IMetaClass
Properties
| Improve this Doc View SourceAttackableUnitStatusType
Declaration
public uint AttackableUnitStatusType { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
LocType
Declaration
public uint LocType { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
StatusName
Declaration
public string StatusName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
TextColor
Declaration
public MetaOptional<Color> TextColor { get; set; }
Property Value
Type | Description |
---|---|
MetaOptional<Color> |
TextureUvs
Declaration
public Vector4 TextureUvs { get; set; }
Property Value
Type | Description |
---|---|
System.Numerics.Vector4 |