Class StealthVfx
Inheritance
System.Object
StealthVfx
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: LeagueToolkit.Meta.Classes.dll
public class StealthVfx : IMetaClass
Properties
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Declaration
public bool AttachToCamera { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public string BoneName { get; set; }
Property Value
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Description |
System.String |
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Declaration
public string EffectName { get; set; }
Property Value
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Description |
System.String |
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Declaration
public string EffectNameForOtherTeam { get; set; }
Property Value
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Description |
System.String |
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Declaration
public byte FowTeam { get; set; }
Property Value
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Description |
System.Byte |
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Declaration
public float FowVisibilityRadius { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public bool HidefromSpectator { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public bool OnlySendToOwner { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public bool PersistentThroughReconnect { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public float Scale { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public bool SendIfOnScreenOrDiscard { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public byte SpecificTeamOnly { get; set; }
Property Value
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Description |
System.Byte |
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Declaration
public float TimeoutInFow { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public bool UseAttachmentForMeshOnly { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public bool UseKeywordObject { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public bool UseOwnerFacing { get; set; }
Property Value
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Description |
System.Boolean |
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Declaration
public bool UseTargetObject { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Implements