Class StatEfficiencyPerHundred
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class StatEfficiencyPerHundred : IGameCalculationPart, IMetaClass
Properties
| Improve this Doc View SourceBonusStatForEfficiency
Declaration
public float BonusStatForEfficiency { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
DataValue
Declaration
public MetaHash DataValue { get; set; }
Property Value
Type | Description |
---|---|
MetaHash |
OutputType
Declaration
public byte OutputType { get; set; }
Property Value
Type | Description |
---|---|
System.Byte |
Stat
Declaration
public byte Stat { get; set; }
Property Value
Type | Description |
---|---|
System.Byte |
StatFormula
Declaration
public byte StatFormula { get; set; }
Property Value
Type | Description |
---|---|
System.Byte |
StatType
Declaration
public byte StatType { get; set; }
Property Value
Type | Description |
---|---|
System.Byte |
UseNewStats
Declaration
public bool UseNewStats { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |