Class SpawnAiTurret
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class SpawnAiTurret : LevelScriptBlock, IMetaClass
Properties
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Declaration
public ushort Lane { get; set; }
Property Value
Type | Description |
---|---|
System.UInt16 |
m2529937277
Declaration
public MetaHash m2529937277 { get; set; }
Property Value
Type | Description |
---|---|
MetaHash |
m700367626
Declaration
public MetaHash m700367626 { get; set; }
Property Value
Type | Description |
---|---|
MetaHash |
MapObjectName
Declaration
public string MapObjectName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Position
Declaration
public ushort Position { get; set; }
Property Value
Type | Description |
---|---|
System.UInt16 |
Team
Declaration
public uint Team { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |