Class SkinCharacterDataProperties_CharacterIdleEffect
Inheritance
System.Object
SkinCharacterDataProperties_CharacterIdleEffect
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class SkinCharacterDataProperties_CharacterIdleEffect : IMetaClass
Properties
| Improve this Doc View SourceBoneName
Declaration
public string BoneName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
EffectKey
Declaration
public MetaHash EffectKey { get; set; }
Property Value
Type | Description |
---|---|
MetaHash |
EffectName
Declaration
public string EffectName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Position
Declaration
public Vector3 Position { get; set; }
Property Value
Type | Description |
---|---|
System.Numerics.Vector3 |
TargetBoneName
Declaration
public string TargetBoneName { get; set; }
Property Value
Type | Description |
---|---|
System.String |