Class MapActionPlayAnimation
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class MapActionPlayAnimation : MapAction, IMetaClass
Properties
| Improve this Doc View SourceAnimationName
Declaration
public string AnimationName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
ForceRestart
Declaration
public bool ForceRestart { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Looping
Declaration
public bool Looping { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
m2755677964
Declaration
public bool m2755677964 { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
PropName
Declaration
public string PropName { get; set; }
Property Value
Type | Description |
---|---|
System.String |
SkipIfModelInvisible
Declaration
public bool SkipIfModelInvisible { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |