Class InputEventFloat
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class InputEventFloat : InputEventBase, IMetaClass
Properties
| Improve this Doc View SourceCombineMode
Declaration
public uint CombineMode { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
DeadZone
Declaration
public float DeadZone { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
FireOnReturningToDeadZone
Declaration
public bool FireOnReturningToDeadZone { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
QuantizationScale
Declaration
public float QuantizationScale { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Sources
Declaration
public MetaContainer<IInputSourceFloat> Sources { get; set; }
Property Value
Type | Description |
---|---|
MetaContainer<IInputSourceFloat> |