Class ISequenceAction
Inheritance
System.Object
ISequenceAction
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public abstract class ISequenceAction : IMetaClass
Properties
| Improve this Doc View SourceDisabled
Declaration
public bool Disabled { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
End
Declaration
public MetaEmbedded<SequenceTiming> End { get; set; }
Property Value
Type | Description |
---|---|
MetaEmbedded<SequenceTiming> |
Priority
Declaration
public sbyte Priority { get; set; }
Property Value
Type | Description |
---|---|
System.SByte |
Start
Declaration
public MetaEmbedded<SequenceTiming> Start { get; set; }
Property Value
Type | Description |
---|---|
MetaEmbedded<SequenceTiming> |