Class FloatingHealthBarBurstData
Inheritance
System.Object
FloatingHealthBarBurstData
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: LeagueToolkit.Meta.Classes.dll
public class FloatingHealthBarBurstData : IMetaClass
Properties
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Declaration
public float BurstTimeWindow { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float BurstTriggerPercent { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float FadeAcceleration { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float FadeHoldTime { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float FadeSpeed { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float FlashDuration { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float FlashTriggerPercent { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public Vector2 ShakeBox { get; set; }
Property Value
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Description |
System.Numerics.Vector2 |
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Declaration
public float ShakeDuration { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public float ShakeFrequency { get; set; }
Property Value
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Description |
System.Single |
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Declaration
public Vector2 ShakeReferenceResolution { get; set; }
Property Value
Type |
Description |
System.Numerics.Vector2 |
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Declaration
public float ShakeTriggerPercent { get; set; }
Property Value
Type |
Description |
System.Single |
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Implements