Class DamageUnitCheat
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: LeagueToolkit.Meta.Classes
Assembly: LeagueToolkit.Meta.Classes.dll
Syntax
public class DamageUnitCheat : Cheat, IMetaClass
Properties
| Improve this Doc View SourceDamageAmount
Declaration
public uint DamageAmount { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
DamageType
Declaration
public uint DamageType { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
HitResult
Declaration
public uint HitResult { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
PercentageOfAttack
Declaration
public float PercentageOfAttack { get; set; }
Property Value
Type | Description |
---|---|
System.Single |
Target
Declaration
public uint Target { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |