Class CharacterRecord
Inheritance
System.Object
CharacterRecord
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: LeagueToolkit.Meta.Classes.dll
public class CharacterRecord : IMetaClass
Properties
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Declaration
public MetaContainer<MetaObjectLink> Abilities { get; set; }
Property Value
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Declaration
public float AbilityPower { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AbilityPowerIncPerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaContainer<int> AbilitySlotCc { get; set; }
Property Value
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Declaration
public float AcquisitionRange { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AdaptiveForceToAbilityPowerWeight { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string AllyChampSpecificHealthSuffix { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float AreaIndicatorMaxDistance { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AreaIndicatorMinDistance { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AreaIndicatorMinRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AreaIndicatorRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AreaIndicatorTargetDistance { get; set; }
Property Value
Type |
Description |
System.Single |
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AreaIndicatorTextureName
Declaration
public string AreaIndicatorTextureName { get; set; }
Property Value
Type |
Description |
System.String |
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AreaIndicatorTextureSize
Declaration
public float AreaIndicatorTextureSize { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float ArmorPerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AttackAutoInterruptPercent { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AttackRange { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AttackSpeed { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AttackSpeedPerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float AttackSpeedRatio { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseArmor { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseCritChance { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseDamage { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseDodge { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseFactorHpRegen { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseHp { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseMissChance { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseMoveSpeed { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseSpellBlock { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float BaseStaticHpRegen { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaEmbedded<AttackSlotData> BasicAttack { get; set; }
Property Value
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Declaration
public BufferedInputData BufferedInputData { get; set; }
Property Value
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Declaration
public Dictionary<MetaHash, IGameCalculation> CharacterCalculations { get; set; }
Property Value
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Declaration
public string CharacterName { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public MetaContainer<MetaEmbedded<CharacterPassiveData>> CharacterPassiveBuffs { get; set; }
Property Value
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Declaration
public MetaObjectLink CharacterPassiveSpell { get; set; }
Property Value
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Declaration
public MetaEmbedded<CharacterToolData> CharacterToolData { get; set; }
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Declaration
public string CharAudioNameOverride { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public MetaContainer<MetaHash> ClientSideItemInventory { get; set; }
Property Value
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Declaration
public MetaContainer<MetaEmbedded<AttackSlotData>> CritAttacks { get; set; }
Property Value
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Declaration
public float CritDamageMultiplier { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string CriticalAttack { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float CritPerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float DamagePerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float DeathEventListeningRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float DeathTime { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaEmbedded<StatFormulaDataList> DefaultStatOverrides { get; set; }
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Declaration
public TargetLaserComponentEffects DisabledTargetLaserEffects { get; set; }
Property Value
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Declaration
public string DisguiseMinimapIconOverride { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public bool DisplayCamoVfx { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public float DodgePerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaEmbedded<ToolEducationData> EducationToolData { get; set; }
Property Value
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Declaration
public string EnemyChampSpecificHealthSuffix { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string EnemyTooltip { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public EvolutionDescription EvolutionData { get; set; }
Property Value
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Declaration
public float ExperienceRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float ExpGivenOnDeath { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaContainer<MetaEmbedded<AttackSlotData>> ExtraAttacks { get; set; }
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Declaration
public MetaContainer<string> ExtraSpells { get; set; }
Property Value
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Declaration
public string FallbackCharacterName { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public MetaOptional<float> FirstAcquisitionRange { get; set; }
Property Value
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Declaration
public uint Flags { get; set; }
Property Value
Type |
Description |
System.UInt32 |
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Declaration
public string FriendlyTooltip { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string FriendlyUxOverrideExcludeTagsString { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string FriendlyUxOverrideIncludeTagsString { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public uint FriendlyUxOverrideTeam { get; set; }
Property Value
Type |
Description |
System.UInt32 |
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Declaration
public float GlobalExpGivenOnDeath { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float GlobalGoldGivenOnDeath { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float GoldGivenOnDeath { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float GoldRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public bool HealthBarFullParallax { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public float HealthBarHeight { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public bool HighlightHealthbarIcons { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public float HitFxScale { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string HoverIndicatorMinimapOverride { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float HoverIndicatorRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float HoverIndicatorRadiusMinimap { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public bool HoverIndicatorRotateToPlayer { get; set; }
Property Value
Type |
Description |
System.Boolean |
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HoverIndicatorTextureName
Declaration
public string HoverIndicatorTextureName { get; set; }
Property Value
Type |
Description |
System.String |
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HoverLineIndicatorBaseTextureName
Declaration
public string HoverLineIndicatorBaseTextureName { get; set; }
Property Value
Type |
Description |
System.String |
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HoverLineIndicatorTargetTextureName
Declaration
public string HoverLineIndicatorTargetTextureName { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float HoverLineIndicatorWidth { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float HoverLineIndicatorWidthMinimap { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float HpPerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float HpRegenPerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string JointForAnimAdjustedSelection { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public LaunchAreaData LaunchAreaData { get; set; }
Property Value
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Declaration
public float LocalExpGivenOnDeath { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float LocalGoldGivenOnDeath { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public bool LocalGoldSplitWithLastHitter { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public float m1125340021 { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public bool m1261296288 { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public Class0x8263e1d m136723997 { get; set; }
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Declaration
public byte m2553728391 { get; set; }
Property Value
Type |
Description |
System.Byte |
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Declaration
public Class0xbd5ba640 m3176900160 { get; set; }
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Declaration
public Class0x280745b1 m3714456235 { get; set; }
Property Value
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Declaration
public string MinimapIconOverride { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public uint MinionFlags { get; set; }
Property Value
Type |
Description |
System.UInt32 |
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Declaration
public float MinionScoreValue { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float MovingTowardEnemyActivationAngle { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string Name { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float OccludedUnitSelectableDistance { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public uint OnKillEvent { get; set; }
Property Value
Type |
Description |
System.UInt32 |
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Declaration
public uint OnKillEventForSpectator { get; set; }
Property Value
Type |
Description |
System.UInt32 |
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Declaration
public uint OnKillEventSteal { get; set; }
Property Value
Type |
Description |
System.UInt32 |
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Declaration
public float OutlineBboxExpansion { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaOptional<float> OverrideGameplayCollisionRadius { get; set; }
Property Value
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Declaration
public PackManagerData PackmanagerData { get; set; }
Property Value
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Declaration
public string ParName { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string Passive1IconName { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string PassiveLuaName { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string PassiveName { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float PassiveRange { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string PassiveSpell { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string PassiveToolTip { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float PathfindingCollisionRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaOptional<Vector3> PerceptionBoundingBoxSize { get; set; }
Property Value
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Declaration
public MetaOptional<float> PerceptionBubbleRadius { get; set; }
Property Value
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Declaration
public MetaEmbedded<PerkReplacementList> PerkReplacements { get; set; }
Property Value
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Declaration
public bool PlatformEnabled { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public MetaObjectLink PreferredPerkStyle { get; set; }
Property Value
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Declaration
public MetaEmbedded<AbilityResourceSlotInfo> PrimaryAbilityResource { get; set; }
Property Value
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Declaration
public MetaContainer<MetaHash> PurchaseIdentities { get; set; }
Property Value
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Declaration
public bool RecordAsWard { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public MetaEmbedded<RecSpellRankUpInfoList> RecSpellRankUpInfolist { get; set; }
Property Value
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Declaration
public float RotationSmoothing { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaObjectLink Script { get; set; }
Property Value
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Declaration
public MetaEmbedded<AbilityResourceSlotInfo> SecondaryAbilityResource { get; set; }
Property Value
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Declaration
public float SelectionHeight { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public float SelectionRadius { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string SelfCbChampSpecificHealthSuffix { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public string SelfChampSpecificHealthSuffix { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float Significance { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public string SilhouetteAttachmentAnim { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float SpellBlockPerLevel { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaContainer<MetaEmbedded<SpellLevelUpInfo>> SpellLevelUpInfo { get; set; }
Property Value
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Declaration
public MetaContainer<string> SpellNames { get; set; }
Property Value
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Declaration
public TargetLaserComponentEffects TargetLaserEffects { get; set; }
Property Value
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Declaration
public float TowerTargetingPriorityBoost { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public TreatAutoAttacksAsNormalSpells TreatAutoAttacksAsNormalSpells { get; set; }
Property Value
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Declaration
public string UnitTagsString { get; set; }
Property Value
Type |
Description |
System.String |
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Declaration
public float UntargetableSpawnTime { get; set; }
Property Value
Type |
Description |
System.Single |
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Declaration
public MetaEmbedded<UseableData> UseableData { get; set; }
Property Value
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Declaration
public bool UseCcAnimations { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public bool UseRiotRelationships { get; set; }
Property Value
Type |
Description |
System.Boolean |
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Declaration
public MetaOptional<float> WakeUpRange { get; set; }
Property Value
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Declaration
public MetaContainer<string> WeaponMaterials { get; set; }
Property Value
Implements